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Three of the mursaat- Optimus Caliph, Mercia the Smug, and Lazarus the Dire-appeared and decimated the charr with their devastating magic and in so doing saved Kryta. The mursaat answered Saul's prayers and appeared in battle to help his forces drive back the invading charr. Before long Saul and his White Mantle took power from the kingdom's disgraced crown with the mursaat, who remained invisible to all but the Mantle's most devoted, controlling things from behind the scenes. Saul, awed by its denizens, returned to Kryta a changed man with the mursaat's blessing as they viewed him as the perfect tool to enact their plans. In 1070 AE, during the charr invasion, the exiled Krytan Saul D'Alessio stumbled upon a city of massive towers reaching into the heavens with alabaster and golden filigree-a mursaat city. The mursaat did not resurface until relatively recently, secretly establishing the Bastion of the Penitent deep in Woodland Cascades for important prisoners from different races whom they tortured to mold them to their liking. The mursaat reveal themselves to Saul D'Alessio. From this time, the mursaat's priorities shifted to preventing this eventuality from coming to pass.
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In 272 AE, the dragon Glint compiled the Flameseeker Prophecies which, among other things, foretold of the demise of the mursaat at the hands of the titans. Some time later, at the time of writing of the Tome of the Rubicon, they warred with the Seers, nearly wiping out the race. Angered by the other races' refusal to help them and the Forgotten against Zhaitan and wishing to rule the world in their own image, the mursaat betrayed the other races and left them to rot, keeping their own magic and fleeing into a half-world. However, the mursaat had found a way to become invisible and to literally become out of phase with Tyria. Realizing the Elder Dragons to be too powerful a threat to defeat, the elder races agreed to give their magic to the Seers, who would seal it within a Bloodstone, starving the dragons. The Forgotten and the mursaat fought together against Zhaitan but failed due to lack of support from the other races. 10,000 BE, when the Elder Dragons last roamed the surface of Tyria feeding on its magic, the mursaat allied with the other surviving races-the dwarves, the Seers, the jotun, and the Forgotten-in order to find a way to stop the dragons. Their magical constructs would also carry a fraction of their agonizing power, and were elaborate and powerful enough to the point that they could act on their own and possess unique skills.Īs one of the so-called "elder races", the mursaat's influence stretches far back into ancient history, to the time of the Great Giants, when magic was wild. The mursaat were capable of establishing great fortifications of dark jade-magical defenses and portals-and were especially known for their towers. One of the few distinguishable features of mursaat culture was their jade architecture which could be found wherever they wished to establish a position of power, such as in temples dedicated to them. The mursaat were depicted as cruel beings due to the fact that they refused to cooperate with the other ancient races, were selfish and cowardly people, were only concerned with preserving themselves and exploiting others to do their dirty work, and were living in hiding in a half-world. They went to great lengths and committed great atrocities to prevent the prophecy from ever being fulfilled erecting great fortresses of dark jade on the Ring of Fire islands, and using Saul D'Alessio and his White Mantle followers as pawns in seizing control over Kryta in order to find and slay the Chosen to keep the Door of Komalie shut. The mursaat presence in the continent of Tyria was centered around Glint's Flameseeker Prophecies which foretold the death of their race. Of particular note was their most devastating ability, Spectral Agony, which could kill an unprotected target incredibly quickly, and their powerful magic to shift themselves out of phase with the world that rendered them invisible to any without the Gift of True Sight. The mursaat were exceptionally powerful spellcasters who had retained their magic despite the creation of the Bloodstone, having fled the world before its creation. There were no mursaat fighters, instead they had powerful Jade Constructs that were capable of defending them when their magic was not enough and served as their foot soldiers. They had elongated toes and long black feathers emerging from their backs, and usually wore golden armor.
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The mursaat were a race of floating humanoids with powerful magical abilities.